Neuralink
Neurolink is an idle clicker mobile game where the player animates an electronic circuit by moving an energy particle with a simple click.
I completed the entire development as part of my Master 2 research thesis, focusing on the mechanisms of conditioning in idle games.
The universe, inspired by the brain's reward circuit, illustrates how an action can become mechanical, even when it has lost its purpose.
About the project
Neurolink is an idle clicker mobile game where the player animates an electronic circuit by moving an energy particle with a simple click.
I completed the entire development as part of my Master 2 research thesis, focusing on the mechanisms of conditioning in idle games.
The universe, inspired by the brain's reward circuit, illustrates how an action can become mechanical, even when it has lost its purpose.
Hébergeur du site
Neurolink is an idle clicker mobile game where the player animates an electronic circuit by moving an energy particle with a simple click.
I completed the entire development as part of my Master 2 research thesis, focusing on the mechanisms of conditioning in idle games.
The universe, inspired by the brain's reward circuit, illustrates how an action can become mechanical, even when it has lost its purpose.
Propriété intellectuelle
Neurolink is an idle clicker mobile game where the player animates an electronic circuit by moving an energy particle with a simple click.
I completed the entire development as part of my Master 2 research thesis, focusing on the mechanisms of conditioning in idle games.
The universe, inspired by the brain's reward circuit, illustrates how an action can become mechanical, even when it has lost its purpose.
Responsabilité
Neurolink is an idle clicker mobile game where the player animates an electronic circuit by moving an energy particle with a simple click.
I completed the entire development as part of my Master 2 research thesis, focusing on the mechanisms of conditioning in idle games.
The universe, inspired by the brain's reward circuit, illustrates how an action can become mechanical, even when it has lost its purpose.